package com.datas
{
	import flash.filters.ColorMatrixFilter;
	import flash.filters.DropShadowFilter;
	import flash.filters.GlowFilter;

	public class GameModel
	{
		/**白色*/		
		public static const GLOBAL_FILTER_WHITE:ColorMatrixFilter = new ColorMatrixFilter([1, 0, 0, 0, 45, 0, 1, 0, 0, 45, 0, 0, 1, 0, 45, 0, 0, 0, 1, 0])
		/**灰色*/
		public static const GLOBAL_FILTER_GREY:ColorMatrixFilter = new ColorMatrixFilter([0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0, 0, 0, 1, 1]);
		/**红色*/		
		public static const GLOBAL_FILTER_RED:ColorMatrixFilter =new ColorMatrixFilter([1,1,1,1,1, 1/3,1/3,1/3,0,0,  1/3,1/3,1/3,0,0, 0,  0,  0,1,0])
		/**黑色边框*/		
		public static const GLOBAL_FILTER_Glow:GlowFilter = new GlowFilter(0, 1, 2, 2, 4, 1);
		/**阴影*/		
		public static const GLOBAL_FILTER_SHADOW_SERIOUS:DropShadowFilter = new DropShadowFilter(4);
		/**边框阴影*/		
		public static const GLOBAL_FILTER_SHADOW:DropShadowFilter = new DropShadowFilter(0, 45, 0, 1, 2, 2, 10);
		
		public static const ALERT_BUTTON_YES:int=1;
		public static const ALERT_BUTTON_NO:int=2;
		public static const ALERT_BUTTON_CANCEL:int=3;
		
		public static const COLOR_WHITE:int = 0xFFFFFF;      //白
		public static const COLOR_GREEN:int = 0x00FF9C;      //绿
		public static const COLOR_BLUE:int = 0x00BAFF;      //蓝
		public static const COLOR_PURPLE:int = 0x8336F7;      //紫
		public static const COLOR_ORANGE:int = 0xFF9000;      //橙
		public static const COLOR_RED:int = 0xFF2A00;      //红
		
		public static const HTML_COLOR_WHITE:String = '#FFFFFF';      //白
		public static const HTML_COLOR_GREEN:String = '#00FF9C';      //绿
		public static const HTML_COLOR_BLUE:String = '#00BAFF';      //蓝
		public static const HTML_COLOR_PURPLE:String = '#8336F7';      //紫
		public static const HTML_COLOR_ORANGE:String = '#FF9000';      //橙
		public static const HTML_COLOR_RED:String = '#FF2A00';      //红
		
		
		public static var topMission:int = 6;
		
		public static var curMission:int;
		
		
	}
}